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Terraria 1.1 update
Terraria 1.1 update







  1. #TERRARIA 1.1 UPDATE UPDATE#
  2. #TERRARIA 1.1 UPDATE PATCH#

#TERRARIA 1.1 UPDATE UPDATE#

  • Added a limit to how often the server can broadcast NPC update packets.
  • Fixed a bug that caused graphical issues for player’s using automatic weapons.
  • Fixed a problem with item syncing for newly connected players.
  • Made several lighting and display optimizations to increase game performance, introduced different colors of lighting from the regular Plain and Blue and Green to the extra colors such as Red, Purple, Yellow etc.
  • Dynamites, Bombs and Grenades have their stack limit raised to 5, 50 and 99 respectively.
  • The crafting requirements for Molten armor and Jungle armor have been reduced.
  • Instead they are sold by the Goblin Tinkerer who can be rescued underground after the player has defeated the Goblin Army.
  • Goblins no longer drop Rocket Boots during an invasion.
  • Sandgun - does more damage, shoots faster.
  • Bunnies, Birds and Goldfish can now be damaged by a player's attacks.
  • Demon Torches now appear in shelters generated in the Underworld.
  • There are now three types of traps that are generated underground.
  • Underground cabins may randomly spawn around chests.
  • When nearing the top of the world, the player will now leave the atmosphere and be less affected by gravity.
  • There is a new biome, the Hallow, that will be created when the Wall of Flesh is defeated (when hardmode is activated).
  • It will also be able to spread through everything, apart from the Hallow. Harder enemies will spawn, and the Corruption's rate of spread will be greatly increased.
  • Defeating the Wall of Flesh will now activate hardmode.
  • Smashing Demon Altars with the Pwnhammer will cause Cobalt Ore, Adamantite Ore, and Mythril Ore to appear around the world.
  • Above ground tunnels may now be created during world generation.
  • This setting can be toggled in the Options menu.
  • Added automatic graphic quality adjustment based on the game’s frame rate.
  • (Be aware though, using any other lighting modes than retro will cut off 17 blocks on each side of the map.)
  • New smooth, colored lighting engine which can be toggled between the four lighting modes: Color, White, Retro, and Trippy in the Options menu or by pressing F9.
  • Dropping the Guide Voodoo Doll in lava in Underworld while the Guide is alive will summon the Wall of Flesh and kill the Guide.
  • Added Music Boxes that record and play in-game music.
  • Added Pressure Plates, Switches, and Timers to activate devices.
  • Place armor and vanity items on them for decoration/storage.
  • Added Mannequins that are crafted out of Wood.
  • Colored torches can now be crafted from of gems and torches.
  • Some accessories can now be combined at a Tinkerer's Workshop, which is now bought from the Goblin Tinkerer.
  • Each set has 3 different head gear that give bonuses to melee, ranged, or magic, respectively.
  • Four new armor sets ( Cobalt armor, Adamantite armor, Mythril armor and Hallowed armor).
  • Some of them do special things when activated with mechanics!
  • Added thirty-nine statues that are scattered around the world.
  • All NPCs now have randomly generated names.
  • These modifiers can be changed for a price by visiting the Goblin Tinkerer.
  • Tools and Accessories, such as the Copper Pickaxe and the Shackle, can now have various attributes assigned to them.
  • The Wizard, Mechanic, and Goblin Tinkerer have been added.
  • The Dryad will now tell you the percentage of Corruption vs.
  • It introduced Hardmode, the Wall of Flesh, and the mechanical bosses.

    #TERRARIA 1.1 UPDATE PATCH#

    The 1.1 patch was the largest update to date in terms of new content before the 1.2 update.









    Terraria 1.1 update